xbox 360 elitexbox 360 eliteHardware structure:
CPU--3.2 GHz of "xenon" pawer pc X3 of IBM
90 nanos Sysrem, 165millons Transistores.
Own three symmetry cores, Each core supports the SMT.The movement frequency i for 3.2 GHzs
Own the single instruction in VMX-128 most every core all according to SIMD unit.
Each VMX unit owns 128 ×128 of to deposit the machine( Register)
L2 CACHE OF 1 MB
video proccesador chip(video cpu)
xbox 360 GPU is "xenos" which modified of ATI R500
total form with 337millions thansitor.
GPU-- 500 MHz(90 nanos System, 232 millions transitor)
10 MB inside memory of 500 MHz
eDRAM designed for NEC be able to handle color, Alpha Blending, Zbuffer,
Anti-alias.
xbox 360 elite xbox 360 eliteLogic function
48 roads merge flux point development applies lines of color.It is in view of the fact to unify the color construction, So top and pixel orders
all can handle
Each tube line owns 4 logics carries to calculate the unit to handles
in order the top or pixels apply of color.
the Unify structure to apply color, to carry, to calculate
apply color the mode Support the DirectX 9.0 of 3.0.
limit support to DirectX 10.
Each clock period can handle to Apply color orders
Each clock period can handle 96 apply color orders.
xbox 360 elite xbox 360 eliteApply color the function:
can handles 48000milliones apply color orders.
every clock period can handle 16 filtered o no infilter picture.
maximo handles funtion to polygon:500 milliones triangle every second.
The pixel:16000molliones in MSAA
sub-abillity:maximo in theories 96milliones every second, 336milliones with Cooperationof CPU.
MEMORY
xbox 360 elite xbox 360 elite512MB GDDR3 RAM .. 700 MHz DDR
UMA
THE BAND SYSTEMTHE DATE OF SYSTEM
22.4 GB/s, (128 bit band wide.700 MHz × 2visitor)
256 GB/s eDRAM/eDRAM inside band memory.
32 GB/s GPU to eDRAM open band (64bit DDR main line every clock perioda2Gx2 visitor)
21.6 GB/s front main line(top/down 10.8 GB/s)
1GB/s band wide(top/upon 500MB/s)
xbox 360 elite xbox 360 elitexbox 360 elitexbox 360 elite